Tag: playgrounds

  • Learn to Code 1 – Finished

    A little milestone passed – I’ve finished the “Learn to Code 1” Playgrounds book. Next is “Learn to Code 2”, and I also see there’s a few more in the default load, including “Get Started with Apps”. Then there’s a heap more under “More Playgrounds” which I guess is like a mini app store for…

  • Instant Errors

    I’m loving how, in XCode and Playgrounds, it’s constantly sort of compiling or interpreting in the background so errors are being flagged as you’re working. I tried to google the proper name for this but it’s clearly so unremarkable as to be un-remarked on. I guess maybe it’s a commonplace feature of modern IDEs, but…

  • iPad Pros – Swift Playgrounds

    I’m loving Swift Playgrounds – it’s getting daily use switching back and forwards between the iPad and MacBook. It’s sort of amazing that a tool to support education – it seems designed for primary school students, and is certainly being used that way – scales right up to “commercial” level app production. iPad Pros is…

  • Playgrounds – Learn to Code

    I mentioned the ”Learn to Code” ”books” that come with Playgrounds (on IPad and Mac) earlier. Here’s a quick example of the sort of challenge: This is towards the end of “Learn to Code 1”, there are ”Learn to code 2”, and ”Get Stared with Apps” books as well.

  • Playgrounds

    One of the threads that’s led me to learning iOS development is last year’s release of the Swift Playgrounds 4 app. I’ve long had a hankering for a tool to create IOS apps, and a few years ago invested a bit of time in Codea. Playgrounds possibly started as a little live scratchpad for code…