Tag: MacOS

  • Git/GutHub – macOS – marking file as executable

    I’m working on the world’s shortest shell script – it’s called by cron to pull down a JSON weather report to a text file using curl so I can expose it on an Nginx endpoint. The purpose is to allow me to hammer that weather API from multiple machines I control without violating the TOS…

  • Where’s My App?

    The iOS apps I’ve been making, can only run in the simulator or on my tethered device (which I haven’t actually tried yet), but the MacOS app I made today, in theory could be zipped up and distributed to the world from my website. At the very least, I wanted to drop it into my…

  • Customizing the default About dialog for MacOS apps

    The default Xcode MacOS targeted app has a built in “About” dialog called up from the “About <app name>” menu item in the Mac menu bar. It wasn’t immediately clear to me how to customise this, but after digging through some MacOS apps on GitHub, here’s the answer. When you app is being built, it…

  • CodeTrimmer – First MacOS App

    I was listening to the StackTrace app this morning (episode 169 – “Choosing What Bugs to Ship”) and one of the ideas discussed was taking the time to automate some of your development processes, partially to save time, but also because if you make a process simple and quick, you’ll be more likely to do…